ETK Core (旧Erindale Toolkit) | Geometry Node 用アドバンス・プリミティブ
2021.12.15投稿 | 2024.06.06更新
ETK Core V3.4 (Blender3.0から名称変更)
Advanced (ex:Experimental)
- ETK Cross Section()
- ETK Inverse Kinematics()
- ETK Marching Cubes()
- ETK Marching Squares()
- ETK Marching Squares BETA()
- ETK Mesh to SDF()
- ETK Remesh()
- ETK Tessellate()
- ETK UV Lattice()
Bounding Box
- ETK Bounding Box()
- ETK Bounding Box Group Index()
- ETK Bounding Box Instance()
- ETK Bounding Box Instance Rotated()
- ETK Collection Info+()
Curves
- ETK Align Tilt to Vector()
- ETK Bevel a Curve(Ngon化)
- ETK Curve Attributes(始点と終点を繋げ、Ngen化)
- ETK Curve Deform()
- ETK Curve Lerp(2本の線のそれぞれの視点終点を繋ぐ)
- ETK Curve to Mesh UV()
- ETK Loft Curves()
- ETK Move Along Curve()
- ETK Pipes(curveからパイプを作成)
- ETK Points to Bezier(bezierのポイントを繋いでcurveを作る)
- ETK Shortest Length Path()
- ETK Smooth Bezier()
- ETK To Wires(ワイヤーオブジェクト化)
- ETK Wire Flood(Objectの中にぐちゃぐちゃのワイヤーを充満させる)
Falloff
- ETK Easing Back(Valueの Ease In & Out のパターン)
- ETK Easing Bounce(Valueの Ease In & Out のパターン)
- ETK Easing Circular(Valueの Ease In & Out のパターン)
- ETK Easing Elastic(Valueの Ease In & Out のパターン)
- ETK Easing Exponential(Valueの Ease In & Out のパターン)
- ETK Easing Mixer(Valueの Ease In & Out のパターン)
- ETK Easing Sine(Valueの Ease In & Out のパターン)
- ETK Easing+(Valueの Ease In & Out のパターン)
Fields
- ETK Field Get Item
ETK Field Length- ETK Field Map Range F
- ETK Field Map Range V
- ETK Field Mean
- ETK Field Normalise
- ETK Field Offset
- ETK Field Replace
ETK Field Shuffle- ETK Flip Index
- ETK Index to Fac
- ETK Shuffle Attribute
- ETK Sort Attribute
- ETK Sort Vertices
Generators
- ETK Brick Arc
- ETK Brick Spline(指定したobjectを使ってレンガの壁を作る)
- ETK Brick Straight
- ETK Circle
- ETK Cylinder
- ETK Edge Lattice
- ETK Ellipse
- ETK Grid
- ETK Grid Hex
- ETK Grid Tri
- ETK Icosphere
- ETK Line
- ETK Phyllotaxis
- ETK Purz(変なObjectを作成)
- ETK Segment
- ETK Spherical Spiral(球体をスパイラルカーブ化)
- ETK Spirograph(幾何学模様を描く)
- ETK Suzanne
- ETK Torus(Torus化)
- ETK UV Sphere
ETK Vertex(たった1つのVertex(点)を作る)
Mapping
- ETK Basher
- ETK Cartesian to Cylindrical
- ETK Cartesian to Spherical
- ETK Cylinder to Cartesian
- ETK Looping Coordinates
- ETK Mapping
- ETK Position Deform
- ETK Space Converter
- ETK Spherical to Cartesian
- ETK Triplanar
- ETK Triplanar Blend
- ETK Window Coordinates
Masks
- ETK Boundary Loop()
- ETK Camera Cull(カメラ視野の外側を全て除去)
- ETK Distance Cull(カメラ視野の奥行距離の指定)
- ETK Distance from Point()
- ETK Edge Angle()
- ETK Edge Direction()
- ETK Edge Length()
- ETK Expand Selection()
- ETK Face Area()
- ETK Face Perimeter()
- ETK Face Sides()
- ETK Internal Faces()
- ETK Is Wire()
- ETK Island Area()
- ETK Island Verts()
- ETK Manifold Edge()
- ETK Mesh Side()
- ETK Points Inside Mesh(不明)
- ETK Select Similar Edges()
- ETK Select Similar Faces()
- ETK Select Similar Islands()
- ETK Select Similar Verts()
- ETK Selection Box(マスク表示。Instance on Points の Pick Instance につなぐ)
- ETK Selection Cylinder(マスク表示。Instance on Points の Pick Instance につなぐ)
- ETK Selection Normals(マスク表示。Distributes Points on Faces の Selection につなぐ)
- ETK Selection Plane(マスク表示。Instance on Points の Pick Instance につなぐ)
- ETK Selection Prism(マスク表示。Instance on Points の Pick Instance につなぐ)
- ETK Selection Sphere(マスク表示。Instance on Points の Pick Instance につなぐ)
Utilities
- ETK Align Mesh by Mesh(ターゲットGeoに沿って並ぶ)
- ETK Array Linear(直線に並ぶ)
- ETK Array Radial(〇に並ぶ)
- ETK Array Spline(作成したCurveに沿って並ぶ)
ETK Attribute to Instances(Nodeを繋いで作成したGeoたちを1つのGeoに変換)- ETK Bend(XYZ軸でBendする)
ETK Bounding Box(Nodeに入っているObjectsのバウンディングBOX化)- ETK Copy on Points(Instance on Pointsに似ている)
- ETK Debug()
ETK Cross Selection(不明)- ETK Displace Noise
- ETK Displace Texture
- ETK Displace Voronoi
- ETK Distribute Points in Volume
- ETK Field Lines
- ETK Fill Holes()
- ETK Foliage(野原作成)
- ETK Force Size(Instanceのサイズ変更)
- ETK Geo Visibility(Viewport or Render での表示有無)
- ETK Instance Packer()
- ETK LOD(カメラからの奥行距離でLOD5個のローポリ指定)
- ETK MatSmooth(Object表面をスムーズ化)
- ETK Mesh Boundary(Debug用..不明)
- ETK
Mesh to Instance - ETK MixFloat(Attribute Mixがあるので使わない)
- ETK Point Distribute(Distribute Points on Faces になった)
- ETK PtVtM
- ETK Purge Islands
- ETK Random Bias F(Float Value にランダム入力)
- ETK Random Bias V(Vector Value にランダム入力)
- ETK Random Float(Float Value にランダム入力)
- ETK Ramdom Vector(Vector Value にランダム入力)
- ETK Raycast Scatter(不明)
- ETK Raycast+(元々の Raycast の進化版)
- ETK Render Switch(Geo Visibility との違いは?)
- ETK Shrinkwrap(Shrinkwrap Modifierと同じ)
- ETK Solidify
- ETK Stepped Transform
- ETK Switch Geo(Geo のスイッチング(10個まで可))
- ETK Switch Object(Object のスイッチング(10個まで可))
- ETK Switch Vector(Vector Valueのスイッチング(10個まで可))
- ETK Transform+(元々のTransformの進化版)
- ETK Twist(ただTwistする)
ETK UV Lattice- ETK Vector Inject(XYZ別に Value を入力)
UV
- ETK Cube Projection()
- ETK Cube Projection(Bounds)()
- ETK UV Helper()
- ETK UV Project from Vector()
- ETK UV Project from Vector(Bounds)()
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