Blender の Geometry Node の Boolean の設定方法です。
- Self Intersection
Correctly calculates cases when one or both operands have self-intersections, this involves more calculations making it slower.
- Hole Tolerant
Optimizes the Boolean output for Non-manifold geometry at the cost of increased computational time. Because of the performance impact, this option should only be enabled when the Exact solver demonstrates errors with non-manifold geometry.